![]() ![]() Achieving these objectives will result in promotion and an offer of a tougher assignment, which can be turned down if the player is having too much fun to accept at that time. Each mission/ assignment consists of a province and set objectives. The game is structured as a career, beginning with a training mission, and then progressing through a series of ever tougher real assignments. Players have specific objectives to achieve, although many players will not use these, but rather will content themselves in designing their idea of the perfect city. ![]() As the city grows, it encounters various problems which must be overcome. These buildings come to life, and the city begins to evolve. Players place buildings on previously empty terrain and construct a city. Players of Caesar III are immersed in a city simulation set in the age of the ancient Roman Empire. ![]()
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